Entry tags:
Mod Plot the First: part 3
Well! Since everyone has signed up, we’ve decided to go ahead and set up the groups. This will give you guys a bit of extra time to plot out and chose what your group wants to do. We do ask that you follow these rules:
1. Be courteous to others in your group in regards to tag speed and posting order.
2. You may back tag as needed but be aware that this only lasts three days ICly.
3. Have fun!
The groups have been divided as follows:
Group 1: Rose, Crowley, 12, Lydia, Ze, Mission: Dreamfinder
Group 2: Mal, Atem, Sylvando, Ace, Michael Mission: Figment
Group 3:Aziraphale, Two, Fenton, Rosabella, Eleanor Mission: Temple
Use this post to plot out what everyone wants to do. Contact information is available at City Hall should you guys want to use Plurk or Discord. If you have any questions or clarifications go ahead and ask here, We only ask that you type QUESTION into the subject line of your comment so that we can separate the questions from the lovely plottings.
--Mods
1. Be courteous to others in your group in regards to tag speed and posting order.
2. You may back tag as needed but be aware that this only lasts three days ICly.
3. Have fun!
The groups have been divided as follows:
Group 1: Rose, Crowley, 12, Lydia, Ze, Mission: Dreamfinder
Group 2: Mal, Atem, Sylvando, Ace, Michael Mission: Figment
Group 3:Aziraphale, Two, Fenton, Rosabella, Eleanor Mission: Temple
Use this post to plot out what everyone wants to do. Contact information is available at City Hall should you guys want to use Plurk or Discord. If you have any questions or clarifications go ahead and ask here, We only ask that you type QUESTION into the subject line of your comment so that we can separate the questions from the lovely plottings.
--Mods
Group 1- Blue Group
Corroded: 5 creatures, 2 spirits (3/1 must be defeated before finding Dreamfinder)
Terrain: Lots of uphill and downhill, some putting the tea in steep. The foliage here is dense and closely packed together with some pockets of severe downhill hidden amongst the leaves. Tread carefully.
Potential Obstacles: (choose up to two)
Boulderdashed:There is a massive boulder blocking the way of the only real path. Do you figure out how to shift it or risk going around it?
Pitcher This: Giant pitcher plants stand near-by with alluring scents; designed to tempt you sized meat into a sticky watery death. Do you give in? Avoid it? Or find a way to use it to your advantage?
Sinking Feeling: One or more members of your party have encountered a sinkhole the hard way. How do you get out?
Webber or Not: Spiders. Lots and lots of spiders. Some big. Some small. A forest of webbing blocking the way. Good luck.
Re: Group 1- Blue Group
Rose, don't let him bring the horse. He's not as good at magic as Ze is but he has inventive ways of surviving when he shouldn't. 8DOf course that also means he has like, two HP
I think Pitcher Plants and Sinkholes might be fun if dangerous to try!
Re: Group 1- Blue Group
And Ze being a lazy sod 8D
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she got this guys
But I am also for her needing saving from a sinkhole or some pitcher plants because well princess
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Also Rose will try to feed a corrupted monster to one and make everything worse. As you do.
Re: Group 1- Blue Group
I like the pitcher plant and then either the boulder or the sinkhole. <<; It's hard to chose.
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/floats away
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Group 2 - Green Group
Corroded: 1 creature prior to finding Figment. 5 level 1 creatures to rescue Figment.
Terrain: The darkest part of the jungle. It’s an almost constant state of gloom, even in the middle of the day. Aside from thick plant life, the terrain is flat and easy to navigate, so long as you can see where you’re going.
Potential Obstacles: (choose up to two)
Bug Out: Fireflies seem like a nice surprise! Except when they set everything on fire. While certain people might be able to survive it, supplies will be roasted if you’re not careful.
It’s A Trap!: Or a lot of traps, littered here and there in the gloom, as if people really needed food or were desperate to catch… something. Better go through this proverbial mine field while you can still see. But Beware, night falls quickly in this part of the jungle.
Home Sweet: A village sits here, long since abandoned and in a hurry. Most things have rotted away or have had jungle grow over them. Feel free to scavenge but be mindful of the mushrooms that seem to sprout in the dark corners. Spores will send you right to sleep, if not more.
Light On: Pretty little lights in the darkness. So beautiful. What can it hurt to follow them? Everything will probably be a- ok.
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His supplies won't get roasted.... but uh.... he might eat them all in one go. Yay for hunting?
If we do the village, he will definitely go out from the mushrooms. Hey Mal, did Lyds warn you about his problem?
He will warn against will o' wisps though.
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Also, Lydia would have asked Twelve to make something to carry Ace on in case he passes out, so. There's that.
I did a plotting Plurk for us here if anyone's interested.
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Also what's Michael doing for the full moon?
Ace will be up all night, completely wired and playing with fire.
A lot.
And extra demonic. All the demonic.
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Group 3- Red Group
Corroded: 1-2 Creatures on the way to the temple, 4 Spirits with in the temple unless “Temple of Oops” if chosen, in which case 0 spirits will be met.
Terrain: From little streamlets, to waterfalls, to rapids-- this is the wet part of the jungle. There is always a fresh source of water nearby. Eventually you’ll come across a particularly large river with a few dilapidated boats peppered along the shore line, their cruising days long done.
Potential Obstacles: (choose up to two)
Abridged Version: Or perhaps not as abridged as you might like! A narrow rope bridge runs across a gorge with a waterfall to your left and rapids churning away underneath. Don’t fall, don’t slip and, if you value your lunch, don't look down.
Hail No: Though you’re saved from the thickest parts of the jungle, the lack of foliage heavy foliage means you can be pummeled by fierce storms that churn up the river. Hide or bunker down, this one’s a doozy.
Something Fishy: Well it looks like there is no other way to proceed except to wade this fairly deep river. Swimming is a bonus but make it fast. Piranhas are faster.
Temple of Oops: You’ve looked into the eyes of the Idol of Mara and now the temple is attempting to trap you inside. Try to get out before you’re forced to spend an eternity of eye spy with my little eye something that begins with Death
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Fair warning: The people who convinced her to go are in the other groups, so she's probably going to be a little difficult. She also has no idea what she's doing. So that's fun.
Yay?
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miserablegreat time : )Also XD I feel like between Eleanor and the Doctor, Temple of Oops is pretty much a guarantee
Though I'm also fond of the Abridged Version and Hail No.
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Seriously, though, I'm with you. Oops would be awesome but I'm down for Abridged or Hail No.
QUESTION
For team plotting: Fenton is not good at camping, either... but he does at least know how to do fly fishing. c.c; His magic also isn't the best, but he's starting to get a hang of the "rhyming spells" (quick spells). He'll just start jumping at shadows and stuff that's not-actually-there, as a side-effect from casting too many spells.
I'm actually up for anything other than Temple of Oops, buuuut... our team has two absolute new arrivals who probably have not had ANY practice with magic, yet... one chaos fairy, one energy fairy... and Aziraphale XD;
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It's part of the challenges, and why the planning is being done so early. Use the strengths of your characters to covers the weaknesses of others (and fly fishing can be used to catch more than just fish ;))
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(lol) And true. XD The episode that skill was referenced was how Fenton saved Launchpad from drowning (long story). he's also apparantly good at frizbee...
Fenton's stubborn and will doggedly chase after a goal until he's got it. He can just make problems worse before he makes them better. c.c;
Re: camping, he has done it at least once (in his 1st episode. I think)... so he's not a complete stranger to it. He'll pack a picnic basket of sandwiches at least. ^.^;;
(Also, at work, only responding at breaks, until I get home, phone plurking, so please excuse typos)
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As for the events, all of them sound interesting really but Abridged and Temple of Oops more than the others.
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I’m not entirely sure Rosabella has been camping per say, but she could probably recruit some animals for help and advice for wilderness survival. She’s also good at organizing people of need be.
I also vote for Abridged and Hail No.
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I apologize in advance for how pissy Eleanor is likely going to be. Also, she is definitely going to get herself in trouble or set off some trap. Personally I love the idea of her setting off Temple of Oops but I'm cool with whatever. :)
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And I'm sure we could run across all manner of Indiana Jones-esque teaps. ;3
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